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VP-8.1_Hero-16.9

Reliable Virtual Graphics for Live Sports Production 

Virtual Placement 8.1 builds on its core strengths with updates that make live production more flexible, reliable, and efficient. This release helps operators adapt to changing on-air conditions, improve graphic stability across sports and venues, and navigate advanced graphics workflows smoothly inside the platform. 


VP-8.1_Auto-Chroma

Automatic Chroma Keyer Updates 

Smarter chroma keying that adapts live as conditions change

Virtual Placement 8.1 enhances the Automatic Chroma Keyer with greater flexibility during live production. Operators can now switch between manual and automatic chroma keying in real time, making it easier to respond to changing field conditions without interrupting the workflow. In normal weather, the system automatically adjusts to sunlight and shadows across the field, reducing the need for constant operator intervention.

The auto keyer also performs better across multiple cameras, helping teams maintain cleaner, more consistent results throughout the broadcast. 

Key benefits

    • Adapts automatically to changing light, sun, and shadows during live play
    • Gives operators real-time control to switch between automatic and manual keying as conditions demand
    • Reduces in-game adjustments and improves efficiency across multi-camera productions
VP-8.1_PGM-ISO

PGM/ISO Comparison Workflow 

A lower-latency, fail-safe path for taking calibrated cameras to air

This release introduces a program-to-isolated camera feed comparison workflow that supports VP as a downstream solution. The workflow helps reduce delay compared with more complex competitive approaches, adding confidence that the correct calibration is loaded when a camera goes to air on a PGM feed. For operators, that means a more dependable fail-safe process at the moment a feed becomes live.

The first phase supports one isolated feed and also establishes a strong foundation for future workflow expansion, including multi-ISO support and more precise advert logging.

Key benefits

    • Reduces delay, helping virtual outputs stay closer to live action
    • Adds a fail-safe mechanism so the correct calibration is ready when a camera goes to air
NBA TRACKING

Line Tracking Stabilization 

More stable line tracking for cleaner virtual graphics 

Building on proven stabilization work, Virtual Placement (VP) expands line tracking stabilization to additional sports. The result is more consistent tracked lines and virtual elements across different venues, camera positions, and production environments.

This is valuable for workflows such as virtual mat replacement, where graphic stability is essential to delivering a clean, believable on-air result. As broadcasters scale virtual graphics across more sports and locations, VP helps maintain confidence in the final output.

Key benefits

    • Extends proven line tracking stabilization from NBA workflows to additional sports
    • Improves consistency of virtual elements across different venues and camera positions
    • Strengthens virtual mat replacement workflows with a more stable on-air result
    • Supports stable performance across venues of all sizes
PRIME-VP Integration Basketball-Stats
PRIME-VP Integration-Baseball
Prime-VP 8.1 release

PRIME Integration Update  

Smoother PRIME graphics workflows inside Virtual Placement 

With Virtual Placement 8.1, the embedded PRIME workflow is more refined and better suited to everyday live production. Operators can work with advanced animation, data-driven graphics, 3D positioning, and object-level chroma keying directly inside VP, reducing the need to jump between tools or add extra complexity to the workflow.

Creative Services-built projects for MLB, NFL, and NBA help customers get started faster in key sports, while flexible templates make it easy to adapt the workflow across many other sports and demo environments.

Key benefits

    • Delivers a smoother PRIME workflow inside Virtual Placement, with no extra inputs required
    • Expands creative flexibility with advanced animation, data-driven graphics, and 3D positioning
    • Supports faster sport-specific deployment with ready-to-use templates for major sports and generic demo workflows
PRIME Designer Online Watermark Edition

Why broadcasters choose Virtual Placement 

Virtual Placement combines virtual advertising, sports analysis, data visualization, and integrated graphics workflows in a single production platform. It is designed to help broadcasters deliver visually compelling live coverage without the setup burden of mechanical calibration, specialized camera sensors, or extra replay and graphics systems.

From American football and soccer to basketball and beyond, Virtual Placement supports a wide range of sports workflows with optical, image-based calibration, built-in replay capabilities, multi-output monetization options, and embedded PRIME graphics support. Virtual Placement 8.1 extends that value with updates focused on operational confidence, day-to-day efficiency, and on-air stability.

Discover how Virtual Placement helps your team adapt faster on air, maintain more stable virtual graphics, and streamline live production workflows with deeper graphics integration.


Ready to see Virtual Placement 8.1 in action? 

PRIME 5.4 helps production teams expand newsroom workflows, simplify SDI deployment, improve audio handling, add more precise design control, and validate systems before launch, giving teams more flexibility and confidence from creation to air.